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Space Marine's underwhelming remaster is getting an extended refund window, and a discount for owner

By Dr. Evelyn Thorne | January 01, 0001

I didn't hate my time with Space Marine: Master Crafted Edition, because it's basically the same stompy action game I loved only with some more polygons so those oversized shoulderpads look a bit rounder. But I didn't love the way the new weapon-select menu blocks the middle of the screen and hangs around just long enough to [[link]] be annoying, or the black-screen bug, or the crash to desktop that made me realize I should probably wait for some patches before I go back to it.

The other unlovely thing about Space Marine: Master Crafted Edition is its price. A whole $40 for a light-touch remaster with a multiplayer mode hardly anyone [[link]] is playing seemed a bit much for many players, especially those who already owned the Anniversary Edition, which bundled in all the DLC as well as the artbook, strategy guide, soundtrack, and other goodies back in 2021.

Localisation

  • Updated Dutch, Polish, and Italian translations.
  • Improved localisation for game modes, controller options, and key terms (e.g. Skar Boyz).

UI/UX Enhancements

  • Major improvements to chat input, scoreboard layout, and HUD elements.
  • Added glow effects, spacing u31 com fixes, and better alignment across menus.
  • Improved mission selection, unlock notifications, and subtitle persistence.
  • Added new button prompts, SFX, and controller glyphs (including Steam Deck and Switch u31.com เข้าสู่ระบบ​ Pro).
  • Fixed softlocks, graphical glitches, and input issues in various screens.

Gameplay Fixes

  • Fixed softlock in Exterminatus wave 5.
  • Restored coop live tokens and fixed weapon wheel ammo display.
  • Improved challenge decorators and shield visualisers.
  • Fixed campaign info and map loading inconsistencies.
  • Legacy black screen issue fixed.

Platform & Controller Support

  • Steam Deck now launches correctly.
  • Improved controller disconnect handling on PC.

Networking

  • Fixed session code visibility in streamer mode.
  • Improved EOS invite handling and native session stability.
  • Disabled team auto-balancing during gameplay.
  • Enhanced P2P connection handling to prevent lobby splits.

Technical & Build

  • Moved local user profile data to AppData to prevent config crashes.
  • Added memory safety for loadouts and improved fade animations.

Audio & Visual

  • Fixed missing or duplicate SFX events.
  • Updated button textures and fixed VFX issues.

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