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Some of the Prettiest Game Trailers In the Business

By Dr. Evelyn Thorne | January 01, 0001

Blur Studios. You may have heard of them before (like in this feature we ran on them last year), as they’re responsible for some of the biggest and best cinematic video game trailers around. https://kotaku.com/meet-the-pixar-of-video-games-5649504 So it’s cool today that we get to look at some of the work of Heikki Anttila, CG Supervisor e19 at the studio.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Having been at Blur since 2003, Anttila has contributed to some of their most famous trailers and commercials, either working on things like lighting and 3D modelling or, more recently, as CG Supervisor. You can see a selection of the clips he’s contributed to above. Note that, obviously, they’re not his clips. They’re the work of many artists, of which Anttila was but one. You can check out more of his work at e19 his personal site Halo Wars – Anttila and Blur’s Dave Wilson were both CG Supervisors, overseeing 26 minutes of betdog pre-rendered footage compiled for the game’s trailers and cutscenes. Batman: Arkham City – CG Supervisor on the game’s 2009 reveal. Force Unleashed II – Anttila worked as Lighting and Compositing lead on both the game’s E3 trailer betdog and TV commercials. https://www.youtube.com/watch?v=u40borgH9ns Prey 2 – The game’s amazing E3 2011 sbfplay trailer saw Anttila working as CG Supervisor on the project. Dawn of War – Still renowned as one of the best intros in video game history, Anttila did some “scene and lighting work”, as well as modelling and sbfplay texturing on some Space Marines. Company of Heroes – Anttila worked on the lighting in this cinematic for Relic’s classic real-time strategy game.

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